﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

/// <summary>
/// 战列舰
/// </summary>
public class BattleshipModel : ShipModelBase
{
    public BattleshipModel()
    {
        Health = 300;
        HealthMax = 300;
        ShieldMax = 8;
        Shield = 8;
        Attack = 50;
        AttactCoolDown = 4f;
        Flexibility = 1;
        Fule = 240;
        FuleMax = 240;
        FuleCR = 4f;
        Speed = 1f;
        Drop = 6;
    }
}
